Titre : |
Polygon mesh processing |
Type de document : |
texte imprimé |
Auteurs : |
/, Auteur |
Editeur : |
A K Peters, LTD. Natick,massachusetts |
Année de publication : |
2010 |
Importance : |
230 p. |
Présentation : |
ill. en noir et en coul., fig., couv. ill. en coul. |
Format : |
23.5 cm. |
ISBN/ISSN/EAN : |
978-1-56881-426-1 |
Note générale : |
INDEX |
Langues : |
Anglais (eng) |
Index. décimale : |
08-01 Informatique générale |
Résumé : |
""Geometry processing, or mesh processing, is a fast-growing area of research that uses concepts from applied mathematics, computer science, and engineering to design efficient algorithms for the acquisition, reconstruction, analysis, manipulation, simulation, and transmission of complex 3D models. Applications of geometry processing algorithms already cover a wide range of areas form multimedia, entertainment, and classical computer-aided design, to biomedical computing, reverse engineering, and scientific computing. This books covers the whole geometry processing pipeline based on polygon meshes, except for acquisition and reconstruction. The pipeline starts with data input, for example, a model acquired by 3D scanning techniques. This data can then go through processes of error removal, mesh creation, smoothing, conversion, morphing, and more. The authors detail techniques for those processes using polygon meshes. Each chapter concludes with a summary of the material covered and suggestions for further reading." (source : 4ème de couverture) |
Polygon mesh processing [texte imprimé] / /, Auteur . - A K Peters, LTD. Natick,massachusetts, 2010 . - 230 p. : ill. en noir et en coul., fig., couv. ill. en coul. ; 23.5 cm. ISBN : 978-1-56881-426-1 INDEX Langues : Anglais ( eng)
Index. décimale : |
08-01 Informatique générale |
Résumé : |
""Geometry processing, or mesh processing, is a fast-growing area of research that uses concepts from applied mathematics, computer science, and engineering to design efficient algorithms for the acquisition, reconstruction, analysis, manipulation, simulation, and transmission of complex 3D models. Applications of geometry processing algorithms already cover a wide range of areas form multimedia, entertainment, and classical computer-aided design, to biomedical computing, reverse engineering, and scientific computing. This books covers the whole geometry processing pipeline based on polygon meshes, except for acquisition and reconstruction. The pipeline starts with data input, for example, a model acquired by 3D scanning techniques. This data can then go through processes of error removal, mesh creation, smoothing, conversion, morphing, and more. The authors detail techniques for those processes using polygon meshes. Each chapter concludes with a summary of the material covered and suggestions for further reading." (source : 4ème de couverture) |
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